(B) How to detect and resist disinformation?
Building Block B
This building block belongs to Digital Toolkit
Play this game to learn how to identify, resist and stop false information.
Learning Objectives
- Can recognise fake news and distinguish it from reliable information.
- Can recognise & demonstrate the inaccuracy, wrongness or misuse of some charts.
- Can understand personalised data and apply new (re)search strategies to get out of fixed search patterns.
- Can identify computer generated images, manipulated images or taken out of context.
- Can use device and account settings to use social media in a safe and secure way and block fake news posts.
Description
Knowledge
- Knowledge about the types of misleading news and elements to consider when looking for reliable sources.
- Knowledge about the types of misleading charts and elements to consider when looking for reliable data visualisations.
- Knowledge about how works personalised data online and strategies to get out of fixed search patterns.
- Knowledge about the types of misleading images and elements to consider when looking at online news image.
- Knowledge about the disinformation accounts on social media platforms and methods to report them.
Skills
- digital competencies / gaming
Attitudes
- Critical & Analytical thinking towards media (SIFT method)
- Skeptical, Sensitive for recognition of possible manipulation
How to best use
As the five assignments of the game can be played independently, it can be incorporated in many different ways: Mathematics class on graphs, Civic or History class on privacy, freedom of speech...
The Game: Checkington Daily News Tab
Summary: The Checkington Daily News is what we call an educational online game, it is aimed at 14-16 years old and has been developed to familiarise students on how to read and apprehend correctly online information and to help them acquire the necessary skills and competencies to fight disinformation.
LINK TO THE GAME: https://view.genial.ly/62aadfdc8b37b300180b56b9
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